Tarihin Sonic da Hedgehog na Sega Farawa

Daga Farawa Farawa zuwa saman

Lokacin da Sega Farawa ya kaddamar a shekarar 1989, ya kasance a farkon wani lokaci. Duk da yake Farawa na iya kasancewa ta farko na wasan kwaikwayon 16-bit na gaskiya, madaidaicin mai yin amfani da shi, Nintendo Entertainment System , mai suna 8-bit, ya buga shi a cikin yaƙe-yaƙe na wasan kwaikwayo saboda Super Mario Bros. 3 na Nintendo.

Da zarar labari yazo cewa Nintendo zai fito da tsarin kansu 16-bt, lokaci ya yi da Sega ya dauki matakan da suka dace, yana haifar da haihuwar daya daga cikin batutuwan wasan bidiyo mafi mashahuri ...

Manufofin Game

A Pre-Sonic Sega Sad

A shekara ta 1990 abubuwa sun kasance ba su da mahimmanci ga duniyar Sega ta biyu a kasuwar gidan wasan bidiyo. Tabbatar cewa Sega Farawa ita ce lambar motsa jiki guda ɗaya a Brazil, amma a Japan ya ɗauki kaya zuwa Turbografx-16, kuma a Arewacin Amirka, NES na ci gaba da sarrafa masana'antu. Yayinda kaddamar da Farawa ta fara yakin basasa, ba ta da matukar damuwa don rinjaye masana'antun.

Sa'an nan kuma Nintendo ya sanar da tsare-tsaren su na wasan kwaikwayo 16-bit, da Super Nintendo, tare da ranar Amurka ta 23 ga watan Agustan 1991. Ko da yake Sega ya fara jagoranci a wannan rukunin wasanni na 4, suna buƙatar yin canje-canje mai yawa. idan sun yi gasa tare da Nintendo powerhouse.

Sega Canja Canje-canje Game da Shi

Mataki na farko da Sega ya dauka shi ne maye gurbin Shugaba na Arewacin Amurka tare da tsohon shugaban Mattel, Tom Kalinske. Har sai lokacin da Sega ke mayar da hankali ga harkokin kasuwancin da ake yi, kamar yadda Nintendo ke da manyan wuraren da ake amfani da shi, a cikin manyan wuraren da ake amfani da ita, a cikin kaya. Kalinske yayi ƙoƙarin canza wannan hanya ta hanyar mayar da hankali ga fahimtar jama'a da kuma yin wannan ba wai kawai suna buƙatar wasan kwaikwayo na bidiyo ba amma yanayin da yake da kyau sosai zai kasance tare da sunan Sega.

Sega ya juya zuwa Sejo AM8 na ci gaba da haɗin kai 5 don ƙirƙirar babban wasan wasan bidiyon da zai ba Mario damar yin kudi.

Easy aiki ... a'a?

Hotogiji ... Gaskiya?

AM8 ta fara gabatar da dukkanin ra'ayoyi daga dabbobi masu ban sha'awa zuwa ga tsofaffi maza. A karshe wata maƙasudin ƙira. Hoto na shinge da dan takarar Naoto Oshima, wanda ya riga ya tsara Phantasy Star da Phantasy Star 2 , ya fito daga taron. Da farko an kira Mista Needlemouse.

An tsara nauyin wasan kwaikwayo da kansa don zama mai sassaucin hanya tare da mai juyayi -. Yayin da bakara ya ba dabba mafi gaggawa a duniya, amarya ta AM8 zata zama nau'in wasan bidiyo mafi sauri, tare da wasan kwaikwayon da aka tsara domin kiyaye shi.

Don sa sunan ya fi dacewa da halin da kuma yanayin saurin, an sake masa suna "Sonic" - wani abu mai mahimmanci don bayyana kai gudun sauti. Sonic da Hedgehog an haifi.

Sanin cewa suna da wata damuwa a hannunsu, Sonic ya zama sananne a cikin ofisoshin Sega tun kafin da aka sake buga wasan, tare da kungiyar AM8 ta ci gaba da zama sanannun 'yan wasan Sonic Team, abin da suke faruwa a yau.

Bugu da ƙari, Naoto Oshima, Kungiyar Sonic ta ƙunshi Yuji Naka , mai shirya wasan kwaikwayo Hirokazu Yasuhara, masu zane-zane Jinya Itoh da Rieko Kodama.

Abin da Ya sa Sonic Saboda haka Musamman

Yayinda masana'antu suka ga yawancin masu yin amfani da su, sun fi dacewa da tsarin Super Mario Bros. , tare da tsalle-tsalle, tsayi mai tsayi, tsalle-tsalle da magoya baya, amma Sonic ya fadada manufar, ɗaukar nau'in a cikin sabon sabon shugabanci.

An tsara matakan a Sonic tare da hanzari. Ba su da sauƙi cewa 'yan wasan za su iya tafiya ta hanyar da ba a tsaya ba daga farkon zuwa karshen, amma tare da daidaituwa na sauri da kuma ci gaba da motsi don kiyaye abubuwa masu tsanani da kalubale.

Kamar yadda Sonic zai iya sauke gudu, da dama daga cikin dandamali sun kasance mai lankwasa don ba shi damar hawan ganuwar, yawo ta hanyar madauki-d-madauki, kuma a wasu lokuta maimaitawa a cikin bazara kuma ya tafi sama ko baya cikin jagoran da ya fito daga .

Yayinda yawancin matakan suka motsa dan wasan tare a hanya ɗaya, an tsara su da dama domin Sonic ya kammala a kowane adadin haɗuwa. Daga kasancewa a matakin kasa, ko kuma ta hanzari ta hanyoyi masu tasowa a cikin sararin samaniya, don yin boye. Tare da yawancin bambancin, babu sake sau biyu na waɗannan matakan da suka taɓa ji.

Ranar da aka ceta Sonic Sega

Sonic saki a kan Yuni 23 r , 1991 kuma ya kasance nan take buga. Wasan ya shahara sosai da ya zama Farawa ta farko na " kisa app ." tare da yan wasa suna sayen tsarin don kawai damar dan Sonic . Tom Kalinske ya yi amfani da damar da za a sauya fasalin abin kunya da aka samu tare da Farawa, Ƙarƙashin Sauya , kuma ya maye gurbin shi tare da Sonic da Hedgehog , kayan sayar da kayan aiki har ma da kara.

Ba wai kawai wasan kwaikwayon sonic na Sonic ba ne wanda ya sa ya zama sanannen, amma harkarsa, duk da haka sada zumunci ne mai saukakawa ga 'yan wasan matasa masu yawa, ya sa shi jarumi za su iya danganta da su.

Farashin Farawa har zuwa saman kamar yadda Sonic na ƙafafunsa zai iya ɗaukar su, kuma a cikin shekaru masu zuwa, sun karbi kashi 60% na kasuwar wasan bidiyo.

The Sonic Legacy

Sonic The Hedgehog ya kasance mafi kyau sayar da Sega Farawa game yi tunanin rayuwa na na'ura wasan bidiyo . Don ciyar da buƙatun jama'a, Sega kuma ya saki fasalin 8-bit na Sega Master System kuma ya sanya kungiyar Sonic a cikin wani abin da ya faru.

Halin da Sonic ya yi ya kasance ya zama babban mahimmanci wanda ba kawai ya tsira daga Farawa Sega ba amma duk Sega ya ƙarfafa.

Yayinda Sega ta rasa batutuwa ta wasan kwaikwayo da kuma kasancewa kamfanin injiniya a bayan tsarin karshe, Sega Dreamcast , sun sami sabuwar rayuwa a matsayin masu bunkasa na uku, samar da wasanni don kamfanoni iri daya da suka hadu tare, Nintendo , Xbox , da PlayStation . A yau tare da ɗakin ɗakin karatu na sama da 75, tare da wasanni a kusan dukkanin dandalin wasan kwaikwayon, da kayan wasan kwaikwayo, zane-zane , wasan kwaikwayo da zane-zane mai zane-zane na Blue Core Studios. Sonic ya yi wasa tare da tsohon dan wasan Mario Mario a cikin jerin wasanni na bidiyo na Olympics .