Pac-Man - Mafi Mujallar Video Game na Duk Lokaci

Yau zai zama abin mamaki don saduwar dan wasan da ba'a ji labarin Pac-Man ba . Wasan, kazalika da jaririnmu mai jin yunwa, sun zama gumaka na wasannin wasan kwaikwayon da kuma '' 80s pop-culture ', suna tura wasanni na bidiyo daga wani abu mai ban mamaki. Pac-Man ya samo asusunsa ne kawai fiye da wasanni na bidiyo tare da kayan wasa, kayan tufafi, littattafai, zane-zane, har ma kayan abinci, kuma duk sun fara ne da kadan ra'ayin game da cin abinci .

Bayanan Gaskiya:

Tarihin Pac-Man:

Namco, babban mawallafi na kayan wasan kwaikwayo, ya zama kamfanin kirkire a Japan tun lokacin da suka fara a shekarar 1955, kuma ƙarshen 'yan shekarun nan 70 sun riga sun zama manyan' yan wasa a cikin kasuwar wasan kwaikwayo na video don godiya ga wasan farko, Gee Bee (wani bayani a kan Breakout) da kuma na farko na shooter Galaxian (wahayi daga Space Invaders )

Ɗaya daga cikin masu zane-zane na Namco, Tōru Iwatani, wanda ya riga ya tsara Gee Bee kuma yana da lakabi, yana neman yin wasan da zai dace da maza da mata.

Akwai hanyoyi da yawa game da yadda Turo yazo tare da Pac-Man, wanda ya fi sanannun cewa Turo ya ga pizza bace wani yanki kuma ya zama dan lokaci ba. Ko da kuwa yadda ya zo da ra'ayin, abu daya da aka tabbatar da tabbacin shine yana son yin wasan inda babban aikin yake cin abinci.

A lokacin da mafi yawan wasanni ko dai Pong sun yanke ko masu harbe-harbe a inda makasudin ya kashe, ra'ayin da ba a cin abinci ba ne mai sauki ba tare da bata lokaci ba, amma Tōru da abokansa sun iya tsarawa da ginawa wasa cikin watanni 18.

A karkashin asalinsa na Puck Man , wasan ya sake aikawa a Japan a shekara ta 1979 kuma ya kasance dan wasan nan da nan. Yayinda Namco ya yi nasara a hannunsu, Namco ya so ya saki wasan zuwa Amurka, wanda ya kasance tare da Japan mafi girma ga kasuwar wasan kwaikwayon. Matsalar ita ce ba su da tashoshin rarraba a Arewacin Amirka don haka sun bada izinin wasanni zuwa Midway Games.

Tare da damuwa cewa sunan Puck Man zai iya samun sauya "P" a cikin "F" by pranksters tare da alamar sihiri, an yanke shawara don canja sunan wasan a Amurka zuwa Pac-Man , wani dangi wanda ya zama haka kamar yadda ake amfani da sunan yanzu a duk duniya.

Pac-Man ya zama babban tunani, rikice-rikice-rikice-rikice a cikin Amurka. Jaddada halin a cikin stardom tare da duka arcade da al'adun gargajiya. Ba da da ewa duk ɗakin daji, dandalin pizza, bar da ɗakin shakatawa sun kasance suna rawar jiki don samun wani ɗakin cin abinci na dindindin ko tsittsar giya wanda ya fi shahara a kan mai cin abinci a kowane lokaci.

Don Karin Ƙunƙwasawa da Mutum da Tarihi na Tarihi - Ghost Monster Autopsy: Wani Tarihin Pac-Man da Undead Enemies

Gameplay:

Pac-Man yana faruwa ne a cikin wani allo wanda aka kayyade tare da maze wanda ya kunshi dots; tare da janarewar fatalwa a cikin ƙananan cibiyar, kuma Pac-Man ya dace a ƙananan rabi na cibiyar.

Makasudin shi ne ya bugi dukkan ɗigon doki a cikin mazan ba tare da Ruhun (wanda ake kira Monsters a cikin ainihin wasan) ba. Idan fatalwar ta taɓa Pac-Man sai dai labulen kananan rawaya a kan mai cin nama.


Babu shakka, Pac-Man ba shi da makamai na kansa, a kowanne kusurwar masarautar shi ne kullun wuta. Lokacin da Pac-Man ya cinye burbushi, fatalwowi duk sun juya blue, yana nuna cewa yana da lafiya ga Pac-Man don sanya tsutsa a kansu. Da zarar sun ci abinci, fatalwowi sun juya zuwa idanu masu iyo wadanda suke sanya dash zuwa cikin janarewar fatalwa don sabon salo na fata.

Yayinda Pac-Man yake nunawa ta hanyar zane-zane da kuma karfin wutar lantarki, ya sami kari ga kowane fatalwar da ya ci, har ma fiye da lokacin da ya yi amfani da 'ya'yan itace wanda ba ya tashi a cikin mazan.

Da zarar Pac-Man ci dukan dots a kan allon, an kammala matakin da kuma taƙaitacciyar wasan kwaikwayo na cinikayya da ke nuna Pac-Man da kuma Ghost Monsters suna biye da juna a sassa daban-daban. Wannan shi ne daya daga cikin misalan farko na cinematics tsakanin matakan, ra'ayi wanda aka fadada don hada da labari a 1981 tare da Donkey Kong .

Kowace mataki na gaba shine zane iri ɗaya kamar yadda na farko, kawai tare da fatalwowi suke motsawa sauri, da kuma tasirin wutar lantarki na tsawon lokaci don lokaci mafi tsawo.

Halin Farko na Pac-Man:

An tsara wasan ne don ba ta ƙare ba, wanda zai iya ci gaba har abada ko har sai mai kunnawa ya rasa rayukan rayuwarsu, duk da haka, saboda bug da ba za a iya buga shi ba a matakin 255th. Rabin allon yana juya zuwa gobbledygook, yana sa ba zai yiwu a ga dige da maze a gefen dama ba. Ana kiran wannan a matsayin kashe kashewa tun lokacin da kwaro ya kashe wasan.

Don kunna wasan kwaikwayon Pac-Man yana buƙatar fiye da cin dukan dots a kowace allon, yana ma'ana dole ku ci kowane 'ya'yan itace, kowane pellet iko da kowane fatalwa lokacin da suka juya blue, kuma basu taba rasa rai ba , duk a cikin 255 matakan kawo karshen tare da kashe allon. Wannan zai ba mai kunnawa babban nau'in 3,333,360.

Mutumin farko a kowane wasa na Pac-Man shi ne Billy Mitchell, wanda shi ne babban zakara a Donkey Kong da kuma batun abubuwan da aka rubuta a littafin King of Kong: A Fistful of Quarters and Hunting Ghosts: Beyond the Arcade .

Pac-Man Chomps Down a kan Pop-Al'adu:

Pac-Man ya kasance ɗaya daga cikin mafi yawan haruffa a cikin wasanni na bidiyo. Halinsa a kan al'adun gargajiya yana da yawa kuma akwai ƙungiya mai ma'ana tsakanin Pac-Man da Kirsimeti.

Domin akwai nisa sosai a nan muna da kayan aikin Pac-Culture don ku ...