Tarihin ColecoVision Game System

Duk da yake jama'a suna tunawa da Nintendo Entertainment System a matsayin sabon filin wasan kwaikwayon gida na farko, masu jin dadi da kuma masu wasan hardcore sun yarda cewa akwai tsarin daya wanda ya sa NES a cikin ƙwararru mai tsanani, tasiri da nostalgia, ColecoVision .

A cikin ɗan gajeren shekaru biyu, ColecoVision ya yanke tsammani, takardun tallace-tallace kuma yana da kyau a kan hanyar da ta zama babbar nasara a cikin tarihin, idan ba a kwanta ga masana'antu ba a 1983/84 da kuma caca mai hadarin gaske don sake mayar da na'ura a cikin kwamfuta ta gida.

The Pre-Tarihi

A wani bangare ana iya ɗaukar sunan wannan labarin, Coleco: Gidan da Atari ya gina , kamar yadda Coleco ya kirkiro duk wata sana'ar kasuwanci da yin amfani da fasahar Atari .

A shekara ta 1975 Atari's Pong ya kasance babban tashe-tashen hankulan gandun daji da kuma gidaje masu zaman kansu, wanda ya fi girma da yawa daga gasar cin kofin gasar, Magnavox Odyssey . Tare da nasarar Pong na dare, kowane irin kamfanoni suna ƙoƙari su yi tsalle a cikin wasanni na bidiyo, ciki har da Co cocincout Le ather Co mpany (aka Coleco ), wanda ya fara kasuwancin su a cikin kayan kaya sannan kuma ya koma cikin masana'antun daji .

Shekaru bayan da Pong ya saki Coleco ya shiga wasan bidiyon da aka yi da fim din farko na Pong , Telstar . Bugu da ƙari da dauke da Pong (da ake kira Tennis a nan), an canza wannan guntu don haɗa nau'i biyu na wasan, Hockey da Handball . Da ciwon fiye da ɗaya wasan kuma ya sanya Telstar lambar yabo ta farko ta duniya.

Ko da yake Atari na da hakkoki ga Pong , bisa ga doka ba za su iya magance tasirin clones da ke kan kasuwar ba. Akwai tsohuwar launin fata da ke kewaye da wasan kamar yadda Atari suka "bashi" ra'ayi da zane daga Tennis don Biyu , wanda wasu sun yi jayayya ne su zama wasan farko na bidiyo, da kuma wasan Tennis na Magnavox Odyssey da aka saki a shekara kafin Pong .

Da farko, Telstar ya kasance babban mai sayarwa kuma a cikin shekaru biyu masu zuwa, Coleco ya saki wasu nau'o'i daban-daban, kowannensu yana da bambancin Pong da karuwa a inganci. Ƙarin microchip da Telstar yayi amfani da shi ne ainihin haɓaka ta Janar Electric. Kamar yadda GE ba a ɗaure shi da wata yarjejeniya ta musamman ba, duk wani kamfani da ke neman shiga cikin wasanni na bidiyo zai iya samun salo na Pong ta amfani da kwakwalwan GE. Daga ƙarshe, har ma Atari ya juya zuwa GE kamar yadda ya kasance mai sauki fiye da masana'antun kwakwalwa. Ba da daɗewa kasuwa ya ambaliya tare da daruruwan daban-daban na Pong rip-offs, kuma tallace-tallace fara da m.

Yayin da mutane suka fara jin dadin Pong , Atari ya ga yiwuwar samar da tsarin tare da wasanni daban-daban a kan katin kwalliya, kuma a shekara ta 1977 suka fitar Atari 2600 (aka Atari VCS ) . Shekaru 2600 da sauri ya zama babban nasara, yana ci gaba da kasuwa har zuwa 1982 lokacin da Coleco ya yanke shawarar komawa zuwa rijiyar Atari fasaha don ColecoVision .

Jiki na Console - Zuciya na Kwamfuta

A shekarar 1982 kasuwar gida ta mamaye Atari 2600 da Intellivision Mattel . Mutane da yawa sun yi ƙoƙari su gasa amma sun kasa ... har sai ColecoVision ya zo.

Tun farkon shekarun 80 na fasahar kwamfutarka ya zama mai tsada sosai saboda Commodore 64 , kuma masu amfani suna sha'awar wasanni masu kyau. Coleco ya fito da kasancewa na farko don saka na'ura mai kwakwalwa a cikin gidan wasan bidiyo na gida. Kodayake wannan ya kara yawan kudin zuwa kashi 50% fiye da gasar, ya ba da damar Coleco ya sadar da kyan gani.

Kodayake fasaha mai ci gaba ta kasance hanyar sayar da kayayyaki, bai isa ya janye abokan ciniki daga kafa ba, rinjaye na Atari 2600 . Bugu da ƙari, yana buƙatar buƙatar wasan, don Coleco ya sace abokan ciniki daga 2600 kuma za su sake sace fasahar Atari.

Kamfanin ColecoVision / Nintendo da kuma Atar Clone

A farkon shekarun 80, Nintendo kawai ya tsoma ragowar a cikin gidan wasan kwaikwayo na gidan bidiyo tare da ninkin Pong na kansu, launi mai suna TV Color . Nintendo babbar kasuwar wasa ce ta fito daga tashar jiragen ruwa tare da manyan batutuwa na farko, Kwangi Kong . A lokacin da aka yi yakin basasa tsakanin Atari da Mattel don 'yancin wasan video game da Donkey Kong , amma Coleco ya shiga tare da tayin nan gaba da alkawarin da zai sa wasan ya fi kyau fiye da kowane tsarin da zai iya ceto. DK ta tafi Coleco wanda ya yi kyauta sosai kuma ya kunshi shi tare da ColecoVision . Samun damar buga wasan kwaikwayon na bugawa a kullun gidan fitar da kayan tallace-tallace don yin nasara.

Sauran factor a ColecoVision rabuwar tallace-tallace shi ne ƙaddamarwa na farko da aka ƙera. Tun lokacin da aka gina ColecoVision tare da fasaha na kwamfuta, kamar kwamfutarka ana iya canza shi tare da matakan kayan aiki wanda ya fadada damarsa. Modulation Module # 1 da aka kaddamar tare da ColecoVision kuma yana dauke da emulator wanda zai ba da izinin tsarin da za a yi amfani da cartridges Atari 2600 . Gamers yanzu suna da tsarin da zai iya wucewa, don bada ColecoVision mafi yawan ɗakin karatu fiye da kowane na'ura. Wannan ya karfafa ColecoVision bisa saman yayin da ya fito fili da Atari da Intellivision a cikin wasu watanni.

Atari yayi ƙoƙari ya shiga tsakani ta hanyar magance Coleco don karya kotu na 2600 , amma a lokacin wasanni na bidiyo ya kasance sabon ra'ayi cewa akwai 'yan dokoki a wurin kare kare haƙƙin mallaka. Atari ya yi kokari don kare fasahar su a tsawon shekaru, ba kawai tare da k'wallolin Pong ba, amma tare da kotuna don ba da damar izini ga wasanni 2600 . Coleco ya iya shiga cikin kotu ta hanyar tabbatar da cewa sun gina mahalinsu tare da ɓangarorin da ke kan gaba. Kamar yadda babu wani mutum wanda aka gyara na Atari, kotunan ba su ji cewa cin zarafi ne ba. Bayan wannan yarjejeniyar Coleco ba kawai ta ci gaba da tallace-tallace ba, amma ta sanya shi ne kawai mai lamba 2600 mai suna Coleco Gemini .

Wasanni

ColecoVision duked da kyau wasanni a cikin gida tsarin, kuma ko da yake wadannan ba su da hanyoyi kai tsaye na tsabar kudi-op arcade titles, sun kasance remedy dace da ColecoVision iyawa wanda ya kasance mafi girma fiye da kowa da ya taba gani a cikin wani gida tsarin.

Donkey Kong game da ya zo tare da tsarin ba kawai ColecoVision mafi kyau ya zo don sake gwada wani wasan kwaikwayo na asali, amma shi ne mafi m version of Donkey Kong taba fitowa don tsarin gida. Ko da Nintendo ta fito da kansu don Nintendo Entertainment System , da kuma kwanan nan Nintendo Wii , ba ya ƙunshi dukkan matakan da aka tsara.

Yayinda mutane da yawa za su iya jayayya cewa lakabi na lakabi, musamman Donkey Kong , suna da kyau a kusa da kyawawan kayan wasan kwaikwayon, yawancin tsarin wasanni ba sa nuna lokaci ko kulawa. Ganin wasan kwaikwayo game da wasan kwaikwayo - akwai manyan kamfanonin ColecoVision da ba za su iya ɗaukar harshen wuta ga 'yan kashin su ba, kamar Galaga da Popeye .

Ƙarin Fadarwa & # 39; s Bayarwa da kuma Ɗauki

Kodayake Module Module # 1 ya kasance wani ɓangare na abin da ColecoVision ya buga, shi ne sauran Modules wanda zai haifar da mutuwar tsarin.

An tsayar da tsammanin tare da sanarwar ƙwararren fadada # 2 da # 3 , ba wanda ya haɗu da tsammanin gamer. Ƙarin ƙarfin # 2 ya ƙare har ya zama babban mai gudanarwa na kwatar gwiwa. Kodayake a lokacin da yake da nau'i mai nau'i irin nau'ikan, ya cika tare da isasshen gas da Turbo na kunshe-kungiya, ba babban mai sayarwa ba ne kawai kuma an tsara shi kawai daga wasanni masu jituwa.

Tun lokacin da aka saki ColecoVision , shirye-shiryen da aka yi a fili sun kasance a karkashin kasa na uku na ƙwararriyar mai suna " Super Game Module" . An shirya SGM don fadada ƙwaƙwalwar ajiya da iko na ColecoVision , don ƙyale wasannin da suka fi dacewa tare da mafi kyawun hotuna, wasanni da ƙarin matakan. Maimakon katako, SGM ya yi amfani da "Super Game Wafers" kamar yadda aka ajiye, adana da ƙananan digiri a kan faɗakarwa. An shirya wasannin da yawa don Module kuma an sake ta a 1983 New York Toy Show , yana karɓar babban yabo da buzz. Kowane mutum na da tabbacin cewa SGM zai zama abin damuwa da Coleco ya fara aiki tare da RCA da kuma dan wasan wasan kwaikwayo na wasan kwaikwayo Ralph Baer (Magnavox Odyssey) a kan Super Game Module na biyu , wanda zai iya wasa wasanni da fina-finai a kan wani faifai mai kama da Rikicin CED VideoDisk. , mai ƙaddamarwa ga Laserdiscs da DVDs.

Wannan Yuni, Coleco ya jinkirta saki SGM da watanni biyu bayan haka ya soke aikin gaba daya, kuma a maimakon haka ya saki daban-daban Module Module # 3 , Adam Computer .

Adam Computer Gamble

A wannan lokacin, Commodore 64 shine ƙwaƙwalwar komfuta ta gida kuma ya fara farawa a kasuwar wasan bidiyo. Coleco ya sami ra'ayin cewa a maimakon yin kwamfutar da ke buga wasanni na bidiyo, me ya sa ba za a samu wasanni na wasanni wanda ya zama biyu ba a kwamfuta? Saboda haka an haife Adamu .

Da yawa daga cikin abubuwan da aka samo daga cikin Super Game Module da aka soke, Adamu ya ƙunshi keyboard mai ƙarawa, da Data Data Pack - tsarin tsarin ajiya na cassette kamar wanda aka yi amfani da Commodore 64 , mai bugawa mai suna SmartWriter Electronic Typewriter , software na tsarin kwamfuta da kuma kungiyoyi masu ciki.

Kodayake Coleco yana da hakkoki na 'yan wasan Donkey Kong , Nintendo yana kammala yarjejeniya ga Atari don samar da DK kawai don kasuwar kwamfuta, don haka a maimakon haka, wasan da aka fara shirin SGM , Buck Rodgers: Shuka ta Zoom , ya zama ɗayan Adam- shirya wasan.

Kodayake tsarin ci gaban, Adam ya ci gaba da cin zarafi da kayan aiki. Mafi shahararrun waɗannan sun haɗa da adadi mai yawa na Paɗin Bayanan Intanit wanda zai karya kusan nan da nan a kan amfani da shi, kuma haɓakaccen haɗari yana fitowa daga kwamfutar yayin da aka fara tashi da farko wanda zai lalacewa / shafe kowane kaset ajiyar bayanai kusa da shi.

Kwarewar Adamu ya yi aure tare da lambar farashi na $ 750, farashin da ya fi girma fiye da sayen ColecoVision da Commodore 64 , ya rufe alamar tsarin. Coleco ya rasa rigarsa a kan Adamu kamar yadda Crash Game Crash ya buga. Kodayake Coleco ya shirya shirye-shiryen na Fasaha na Fasaha na huɗu, wanda zai ba da damar yin amfani da kwakwalwa ta Intellivision a kan tsarin, duk ayyukan da ake zuwa nan da nan sun soke.

ColecoVision ya ƙare

ColecoVision ya kasance a kasuwannin har zuwa 1984 lokacin da Coleco ya fitar da biz biyan din don ya mayar da hankali a kan labaran labaransu irin su Cabbage Patch Kids .

Shekara guda bayan ColecoVision ya bar kasuwa, tsohon abokin haɗin lasisin Nintendo ya zo Amurka ta Arewa kuma ya mallaki kamfanonin wasan bidiyo tare da Nintendo Entertainment System.

Ko da kuwa nasarar nasarar da Coleco ke samu, a cikin kayan wasan kwaikwayo, nauyin kudi na Adam Computer ya lalata kamfanin maimakon gyara. Tun daga shekarar 1988 kamfanin ya fara sayar da dukiyoyinsu kuma ya rufe kofofin a shekara guda.

Ko da yake kamfanin kamar yadda muka sani ba ta kasance ba, an sayar da sunan sunan kuma a shekara ta 2005 wani sabon Coleco ya kafa, mai kwarewa a kayan wasan lantarki da sadaukar da kayan aikin hannu.

A cikin gajeren shekaru biyu na rayuwa, ColecoVision ya sayar da raka'a miliyan shida kuma ya sanya alama ta dindindin a matsayin daya daga cikin mafi kyawun ingancin wasanni na bidiyo game da shekaru 80.