Asynchronous Gameplay

Ma'anar:

Akwai biyu maƙalarin ma'anar Asynchronous Gameplay:

1) Ma'anar wasan kwaikwayon asynchronous, kamar yadda Nintendo ya bayyana, shi ne wasan kwaikwayo na multiplayer wanda 'yan wasan suna fuskantar wannan wasa sosai. Wannan alama ce ta Wii U, inda wani mai kunnawa zai iya amfani da Wii U gamepad yayin wasa tare da ko a kan 'yan wasa ta amfani da Wii nesa. Alal misali, a cikin wasan mini-game "Luigi's Ghost Mansion" daga Nintendo Land , mai kunnawa ta amfani da gamepad shine fatalwa wanda zai iya ganinsa da kuma 'yan wasan a kan touchscreen na touchpad, yayin da Wii' yan wasa masu nisa ba za su iya ganin matsayin fatalwar a kan TV allon.

Wannan salon wasan kwaikwayo na asynchronous ya rusa Wii U. Kwallon k'wallo na PC multi-player na shekara 2003 na 2003 : Sabon: Batun don Newerth ya dogara da asynchronicity; 'yan wasa sun kafa runduna biyu, tare da dan wasan daya a kowane bangare yana jagorancin jagorancin wasa kuma yana wasa da tsarin wasanni na ido-ido yayin da sauran su sojoji ne da ke wasa da wasanni.

2) Ma'anar Nintendo tana fitowa ne ta hanyar bambanci wanda yake magana game da wasanni inda 'yan wasa suka juya. Duk da yake wannan zai iya haɗawa da wani abu mai sauki kamar wasa na masu dubawa, zai iya kasancewa dabarun tsarin da kowane dan wasan ya gabatar da fina-finai na fim kuma babu abin da ya faru har sai duk 'yan wasan sun kulle a wasan. A cikin wannan ma'anar, wasan kwaikwayo na asali yana nufin cewa mai kunnawa daya zai iya shiga cikin wasan yayin da wasu basu watsi da shi don yin wani abu ba har lokacin da ya zo.

Misalai:

Wasanni masu kyau da suka hada da wasan kwaikwayo na asynchronous sun hada da Nintendo Land, Game & Wario , Rayman Legends , Super Mario Bros. U, da Mario Party 10.

Pronunciation: a-sinc-roan-us

Har ila yau Known As: asymmetric gameplay, asynchronous caca, async caca