PlayStation VR: A Duba Hoton Gidan Gida na Gaskiya na Sony

PlayStation VR (PSVR) shine asusun gashi na Sony wanda yake buƙatar PS4 yayi aiki. Bugu da ƙari, da na'urar kai ta kai, ma'anar VR na Sony ta yi amfani da PlayStation Move don tsarin sarrafawa kuma ta aiwatar da saiti tare da Kamfanin PlayStation. Kodayake ana gabatar da motsa jiki da kyamara tun kafin PlayStation VR, an ci gaba da su tare da gaskiyar lamari.

Ta yaya PlayStation VR aiki?

PlayStation VR ya ba da dama a cikin al'ada tare da tsarin VR na PC irin su HTC Vive da Oculus Rift, amma yana amfani da na'urar PS4 maimakon kwamfuta mai tsada . Tun da PS4 ba ta da iko fiye da VR-PCs mai kwakwalwa, PSVR yana hada da na'ura mai sarrafawa don sarrafa aikin sauti na 3D kuma wasu a baya bayanan ayyukan. Wannan naúra yana zaune tsakanin na'urar ta PlayStation VR da talabijin, wanda ya ba 'yan wasan damar barin PlayStation VR a yayin da suke kunna wasanni na VR.

Ɗaya daga cikin abubuwan mafi muhimmanci game da gaskiyar abin da ke ciki shine jagoran kai, wanda ya ba da damar wasanni lokacin da mai kunnawa ya motsa kai. PlayStation VR ya cika wannan ta hanyar leveraging PlayStation Kamara, wanda yake iya ɗaukar lambobin LED wanda aka gina cikin farfajiyar kai.

PlayStation Ƙara masu sarrafawa ana sa ido ta hanyar kamara guda ɗaya, wanda ke sa su dace da manufar sarrafa wasannin VR. Duk da haka, kuna da zaɓi na yin amfani da mai kula da PS4 na yau da kullum lokacin da wasan ya goyi bayan wannan.

Shin kuna buƙatar samfurin PlayStation don amfani da PSVR?

A'a, a'a, baka bukatar fasaha ta PlayStation don amfani da PSVR. Amma (kuma yana da babban abu) PlayStation VR ba ya aiki a matsayin gashin kai na ainihi na gaskiya ba tare da PlayStation Kamara ba . Babu wata hanyar da za a yi amfani da shi don yin aiki ba tare da Kamfanin PlayStation Kamara ba, don haka za a tabbatar da ra'ayinka, ba tare da wata hanya ta motsa shi ba.

Idan ka saya PlayStation VR, kuma ba ka da gefen kamara, zaka iya amfani da yanayin wasan kwaikwayo mai ban sha'awa. Wannan yanayin yana sanya babban allon a gabanka a cikin sararin samaniya, yin jigilar talabijin mai girma, amma ba haka ba bane da kallon fim a kan allo na yau da kullum.

Yanayin PlayStation VR

Sabuntawa na karshe na PSVR ya ƙunshi sashin sarrafawa wanda zai iya wucewa ta hanyar HDR bidiyo zuwa talabijin 4k. Sony

PlayStation VR CUH-ZVR2

Manufacturer: Sony
Resolution: 1920x1080 (960x1080 da ido)
Sabuntawa: 90-120 Hz
Hanya na sharudda: 100 digiri
Weight: 600 grams
Console: PS4
Kamara: Babu
Matsayin kasuwancin: An sake shi Nuwamba 2017.

CUH-ZVR2 ita ce ta biyu na jerin Lissafi na PlayStation VR, kuma hakan ya sanya canji kaɗan ga matakan asali. Yawancin canje-canje na da kwaskwarima, kuma babu canje-canje ga abubuwa masu muhimmanci kamar yanayin ra'ayi, ƙuduri, ko raƙatawa.

Hanya mafi mahimmanci shi ne cewa CUH-ZVR2 yana amfani da keɓaɓɓen kebul ɗin wanda yayi la'akari kuma yana haɗawa da maɓalli na dabam. Wannan yana haifar da ƙananan ƙananan wuyan wuyansa da kuma kai tsaye yayin wasa na dogon lokaci.

Game da fasalulluka da wasan kwaikwayon, babban canji shine sashin na'ura. Sabuwar saiti na iya kula da bayanan launi na HDR , wanda asali ba zai iya ba. Wannan ba shi da wani tasiri a kan VR, amma yana nufin cewa masu amfani da 4K ba su da kullun PSVR don wasanni na VR da kuma fina-finai na Blu-Ray (Ultra High Def) (UHD) .

Mahaifin da aka sabunta shi ma ya haɗa da jakar da aka sanya ta ciki tare da sarrafa ƙararrawa, ƙwaƙwalwar ƙarfin wuta da maɓallin mayar da hankali, kuma yayi la'akari kadan kadan.

PlayStation VR CUH-ZVR1

Manufacturer: Sony
Resolution: 1920x1080 (960x1080 da ido)
Sabuntawa: 90-120 Hz
Hanya na sharudda: 100 digiri
Nauyin nauyi: 610 grams
Console: PS4
Kamara: Babu
Matsayin sana'a: Ba'a yi ba. CUH-ZVR1 yana samuwa daga Oktoba 2016 zuwa Nuwamba 2017.

CUH-ZVR1 ita ce ta farko na PlayStation VR, kuma yana da kama da na biyu a cikin sharuddan bayani mafi muhimmanci. Ya yi la'akari kadan, yana da babbar ƙananan matakan, kuma baya iya wucewa ga launi na HDR zuwa 4K televisions.

Sony Visortron, Glasstron da HMZ

Glasstron wani samfurin farko ne na Sony wanda yake nunawa a cikin nuni. Sony

PlayStation VR ba Sony na farko foray a cikin shugaban saka nuni ko kama-da-wane gaskiya. Kodayake shirin Morpheus, wanda ya girma zuwa PSVR, bai fara ba sai 2011, Sony yana da sha'awar gaskiyar abin da ke faruwa a baya.

A gaskiya ma, an tsara motsa jiki na PlayStation tare da VR tun da yake an sake shi shekaru uku kafin Morpheus ya fara.

Sony Visortron
Ɗaya daga cikin ƙoƙarin da Sony yayi na farko a nuni mai nuna kansa shi ne Visortron, wadda ke cikin cigaba tsakanin 1992 zuwa 1995. Ba a sayar da shi ba, amma Sony ya saki wani nau'i mai nuna kansa, Glasstron, a shekarar 1996.

Sony Glasstron
Glasstron wata alama ne mai nuna kansa wanda ya kasance kamar belband wanda aka haɗa da wani salo na sunglasses. Siffar zane yana amfani da fuska biyu na LCD, wasu samfurin hardware sun iya haifar da sakamako na 3D ta hanyar nuna hotuna daban-daban a kowane allo.

Matakan sun wuce kusan rabi dozin ne a tsakanin 1995 zuwa 1998, wanda shine lokacin da aka sake sakin karshe. Wasu nau'i na hardware sun hada da masu rufewa wanda ya ba da damar mai amfani ya gani ta hanyar nuni.

Takaddun shaida na Sony Personal 3D Viewer
HMZ-T1 da HMZ-T2 su ne ƙoƙarin karshe na Sony a na'urar na'urar 3D wanda aka sa ido a gabanta kafin ci gaba da Project Morpheus da PlayStation VR. Na'urar ta ƙunshi nau'in kai ɗaya tare da nunin OLED daya da idanu, kunne na sitiriyo, da kuma sashi mai sarrafawa ta waje tare da haɗin Intanet.