Kashe Lockpick yaudara Code

Gyara Buɗe Dattika a Dattijon Dattijai na IV: Ƙaddamarwa

Lockpick wani abu ne da aka samu a cikin Dattijon Gudun Hijira IV: Kyauta, na huɗu cikin kashi a cikin jerin Wasanni na Dattijai na Bethesda. Dattijon Dattijai ya san da girmanta da zurfi, a cewar Gamespot, wanda ya kira Dattijon Gudun Hijira na IV "ɗaya daga cikin wasanni masu rawar gani mafi kyau".

Kamar yadda kowane dan wasan da ya san wasan ya san, za ku iya ciyar da sa'o'i masu yawa don bincika wannan "duniyar duniyar nan, ta hanyar tafiya mil mil ko kawai neman minutiae," game da wasanni na Gamespot.

Ayyukan Lockpick a cikin wasan zai iya taimaka maka ka hanyar hanyar ta wannan duniyar ta hanyar buɗe ƙofofi da ƙirji. Hakanan zaka iya ƙoƙarin karɓan kullun da hannu amma wannan zai iya zama cin lokaci da kuma takaici (dole ne ka matsa a kan tumɓir har sai sun shiga cikin wuri, kamar dai idan kana ɗaukar ainihin kulle.

Idan, duk da haka, kuna da lambar ID, wanda shine haɗin haɗakarwa, za ku iya bude kowane kulle a hankali, ma'ana za ku iya ci gaba zuwa matakan da suka fi girma a cikin sauri a wannan duniya mai zurfi.

Dattijon Gudun Hijira na IV: Lambobin Cutar Gida da Shafin Farko yana da karin lambobin lamari don wannan wasan PC.

Yadda ake amfani da Lockpick Code

Lambar mai tsarawa ta cikin gida shine Lockpick kuma an samo shi a cikin nau'in. Lambar abu shine:

0000000A

Idan akwai lamba fiye da ɗaya a kowane abu, za'a lissafta shi a sama da abin a cikin wasan. Duk da haka, kana buƙatar wannan lambar Lockpick guda ɗaya don buɗe duk kulle tun lokacin da duk lambobi suyi daidai da wancan.

Ga misali na yadda ake amfani da lambar Lockpick:

Latsa maɓallin tilde ( ~ ) kuma shigar da haɗin haruffa da lambobi masu biyowa:

player.additem 0000000A 1

Lura: Lambar ƙarewa "1" a cikin misali yana wakiltar yawancin da kake so. Zaku iya canza shi zuwa kowane lamba.